Most people create apps for one reason: to make money. But
before you start developing that code, there are a few realities you should
know in order to understand revenue modeling for free apps.
It’s not easy to make it. And it’s going to take persistence
and money to get off the ground and get the word out for people to find your
app. Don’t fall in to the trap of assuming that your app is so amazing that
people will find it on their own. As of May 2015, there were 1.5 million apps available for Android
devices; and 1.4 million
available apps on Apple’s App store (source:
Statistica). There’s no market where
competition is fiercer than the app world. You will need to be ready to create
buzz, visibility and traffic to generate downloads and this will require a
dedicated budget spend.
So how do you start money coming in? Here are 3 key factors to building financial success:
Attract downloads with a free, ‘lite’ version of your app which allows
users to try out the app and get used to the features. Promote the benefits of
a full/premium version of the app to generate conversions and paid upgrades.
2.
IN-APP ADVERTISING
This is perhaps the easiest way to generate revenue from your app, as
well as build engagement for your app.
The way it works is by allowing advertising with linking to be
integrated within your app. A successful strategy is to offer a free version of
your app with advertising and offer users the option to remove the ads by
upgrading to a paid app version. An easy way to do this is to tap into the
services of a mobile advertising network like InMobi. In addition to handling
effective integration of ads, they can also ensure that the advertising is
delivered with the right ad experience for your app users.
3.
IN-APP PURCHASES
Your app may be free yet you can make money by providing and charging for
special features or content, subscriptions and bonus offerings that can be purchased
directly through the app. Make sure that
your app is set up to facilitate easy payment and delivery of purchased
products. An easy an effortless integrated experience increases the opportunity
for continued purchases.
Launching
an app is hard work and real success is limited to the few. In addition to
gaining downloads and users, you need to maintain them. Statistics show that
there is often a drop off after three months. App developers need to be
persistent and woo their users. The dream payoff is to make a sale like
SnapChat or WhatsApp. It only happens to a few, but it's not a bad vision to have in your rear view mirror.
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